Overtime First Devlog
OVERTIME » Devlog
Wow! It's devlog!
Changes from Overtime.V1
- Fixed an issue where players would get stuck in logistics after re-entering when they weren't supposed to be able to.
- Added a couple extra Task Helpers to encourage initial
Josiah was getting stuck in the ceiling, he shouldn't now. (In retrospect. Pretty funny. I wish I had some images to share of this, but I was so frantic in getting it fixed that I didn't think to take any, sorry!)
- General level polish. Removed a floating spoon here, tweaked colision there. You know how it is.
Misc. Notes
I'm still experimenting with controller compatibility in another project, perhaps that can appear at some point!
As always, thanks for playing!
- turnip_liker
(View below, artist's aproximation of the Josiah bug. Dude... get down from there... come on.)
Get OVERTIME
OVERTIME
Low poly psx-like horror, but make it corporate.
Status | Released |
Author | Turnip_liker |
Genre | Role Playing |
Tags | First-Person, Horror, Low-poly, PSX (PlayStation) |
Comments
Log in with itch.io to leave a comment.
The image is so funny Lmao
he likes to feel tall
noice ZZZZZZZZZZZZZEHNS